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Fist-Fight Character Motion Sheet
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Fist-Fight Character Motion Sheet

提示词
{"type":"character fight choreography movement sheet","title":"{argument name=\"headline text\" default=\"FIST-FIGHT SEQUENCE\"}","subtitle":"CHARACTER MOVEMENT SHEET","style":"clean professional animation reference board on white background, thin black grid lines, technical annotation design, realistic concept-art characters, small icons, arrows, motion paths, red focus targets, foot placement diagrams, compact sans-serif typography","characters":{"count":2,"left_character":{"name":"{argument name=\"guardian name\" default=\"WOODEN GUARDIAN\"}","description":"humanoid wooden training-dummy guardian made of chunky carved logs and planks, boxy head, peg-like joints, surprisingly agile but heavy, shown full body in a neutral pose","traits":["Solid but surprisingly agile","Heavy swings","Uses reach advantage","Defensive posture between attacks"]},"right_character":{"name":"{argument name=\"hermit name\" default=\"MOSS HERMIT\"}","description":"ragged elderly forest hermit wrapped in moss, vines, bark scraps and tattered green-brown cloth, wiry posture, quick unpredictable fighter, shown full body in a neutral pose","traits":["Quick and unpredictable","Uses fluid footwork","Strikes vital points","Exploits openings"]}},"layout":{"format":"wide landscape storyboard sheet, 16:9, left information column, ten numbered action panels in a 5 by 2 grid, bottom row of notes and diagrams","left_column":{"sections_count":3,"sections":[{"title":"CHARACTERS","contents":["WOODEN GUARDIAN full-body reference with 4 bullet traits","MOSS HERMIT full-body reference with 4 bullet traits"]},{"title":"LEGEND","count":4,"items":["green arrow: movement direction","gray arrow: attack path","red target reticle: focus point","blue arrow: balance/weight"]},{"title":"KEY NOTES","count":5,"items":["Timing and spacing are critical","Guardian relies on power and reach","Hermit relies on speed, angles, and exploiting openings","Each move flows into the next","Every panel shows clear readable silhouettes"]}]},"main_sequence":{"panels_count":10,"panels":[{"number":1,"title":"STANCE / FACE OFF","description":"wooden guardian and moss hermit square off at mid distance, both in guarded stances, subtle green movement arrows near feet","notes_count":3,"notes":["Both assess distance and timing","Guardian holds high guard","Hermit stays light on his feet"]},{"number":2,"title":"GUARDIAN ADVANCES","description":"guardian steps forward with right lead, reaching and closing distance while hermit shifts backward ready to counter","notes_count":3,"notes":["Guardian steps in with right lead","Seeks to close distance with reach","Hermit shifts back, reading attack"]},{"number":3,"title":"OVERHAND SWING","description":"guardian throws a powerful overhand right in a large red dashed arc toward the hermit's head while hermit ducks under the path","notes_count":3,"notes":["Powerful overhand right","High commitment, long recovery","Target: head / upper body"]},{"number":4,"title":"HERMIT DODGE & COUNTER","description":"hermit slips inside the swing arc and lands a quick left body shot to the guardian's ribs or solar plexus, red target marker on torso","notes_count":3,"notes":["Hermit slips inside the arc","Quick left body shot to open guard","Targets ribs / solar plexus"]},{"number":5,"title":"GUARDIAN RECOILS","description":"guardian bends and staggers from the hit, guard opening briefly, hermit remains poised for follow-up","notes_count":3,"notes":["Guardian absorbs hit, staggers","Guard opens up momentarily","Hermit prepares follow-up"]},{"number":6,"title":"HERMIT COMBO","description":"hermit delivers a fast two-hit combination, right hook to the wooden head followed by left palm strike to the jaw, red numbered hit markers 1 and 2","notes_count":3,"notes":["1. Right hook to head","2. Left palm strike to jaw","Fast, fluid 2-hit combination"]},{"number":7,"title":"GUARDIAN BLOCKS HIGH","description":"guardian recovers and raises both wooden arms to block a high strike while shifting to stabilize","notes_count":3,"notes":["Guardian recovers guard in time","High block stops incoming strike","Shifts weight to stabilize"]},{"number":8,"title":"HERMIT LOW SWEEP","description":"hermit drops low and sweeps toward the guardian's lead leg and knee, red target marker near knee, dashed red attack arrow along the floor","notes_count":3,"notes":["Targets lead leg / knee","Aims to off-balance","Creates opening for follow-up"]},{"number":9,"title":"GUARDIAN FALLS","description":"guardian loses balance and falls backward, one leg lifted, while hermit keeps safe striking distance","notes_count":3,"notes":["Guardian loses balance","Falls to back","Hermit maintains distance"]},{"number":10,"title":"HERMIT FINISHING STRIKE","description":"hermit stands over the fallen guardian and delivers a strong downward finishing strike to the head or upper chest, red target marker on impact point","notes_count":3,"notes":["Strong downward strike","Target: head / upper chest","Fight advantage to Hermit"]}]},"per_panel_footer":"each action panel includes tiny black-and-white footprint icons, a simplified weight/balance bar with blue fill, and occasional red or green directional arrows","bottom_sections":{"count":3,"sections":[{"title":"FLOW DIAGRAM","description":"horizontal sequence of black numbered circles connected by arrows","items_count":10,"items":["1","2","3","4","5","6","7","8","9","10"]},{"title":"TECHNICAL NOTES","subsections_count":3,"subsections":[{"title":"WEIGHT & BALANCE","text":"Wooden Guardian has more mass—slower to start, slower to stop."},{"title":"ECONOMY OF MOTION","text":"Hermit uses minimal movement for maximum effect."},{"title":"TARGETING","text":"Hermit focuses on vulnerable areas: head, ribs, knees."}]},{"title":"thumbnail sketches","count":3,"description":"small loose line drawings showing simplified versions of the fight mechanics with red target markers"}]},"visual_requirements":"crisp readable panel numbering in black boxes, strong character silhouettes, accurate motion-choreography poses, no cinematic background, no clutter beyond technical labels, consistent scale across panels, high-resolution printable reference sheet","customization":"Make the two fighters match this theme: {argument name=\"fight theme\" default=\"a wooden guardian versus a moss hermit in a close-quarters fist-fight sequence\"}."}
分类
图表信息图
模型
GPT Image 2
来源作者
TechHalla
浏览量3
来源 ID
18108
发布时间
2026年5月3日

使用说明

关于「Fist-Fight Character Motion Sheet」

这条提示词适合做什么?

「Fist-Fight Character Motion Sheet」AI 图片提示词,适用于 GPT Image 2,分类:图表信息图。Generates a detailed ten-panel animation reference sheet for choreographing a readable han…

页面上方提供可复制的完整提示词正文与示例效果图,适合直接用于 AI 图片生成或在 Picva 中一键同款。

如何使用这条提示词

  1. 步骤 1

    打开提示词详情

    查看「Fist-Fight Character Motion Sheet」的示例图、分类与完整 Prompt 文本。

  2. 步骤 2

    复制提示词

    一键复制页面中的提示词正文,或在 Studio 中直接带入。

  3. 步骤 3

    选择模型(GPT Image 2)

    优先使用 GPT Image 2;如切换其他模型,可保留主体与构图,微调风格词。

  4. 步骤 4

    生成并导出

    在 Picva 一键生成同款,或导出到你的工作流继续编辑发布。

常见问题

「Fist-Fight Character Motion Sheet」是什么提示词?
这是一条可用于 GPT Image 2 的图片生成提示词,属于「图表信息图」分类。页面提供完整 Prompt 文本、示例效果图,以及在 Picva 中一键生成同款的入口。
如何使用这条提示词生成图片?
复制页面中的提示词,或点击一键生成 / Studio。可直接粘贴到支持的图像模型,也可在 Picva 中结合参考图生成同款视觉效果。
这条提示词适合哪个模型?
页面标注模型为 GPT Image 2。多数描述型提示词也可迁移到 GPT Image、Flux、Midjourney 等相近图像模型,必要时微调风格与构图词。
可以商用吗?需要注意什么?
提示词文本通常可复制用于创作,但最终图片是否可商用取决于你使用的模型条款、参考图版权以及生成内容本身。请遵守来源作者与平台规则。